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NPC Generator

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Advanced [show]


Blossom Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears white cloth garments or leather armor. Her red hair is matted, messy, and big. She has blue eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her father. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Family. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Blossom Jamjar, Female Halfling Expert 2
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jane Charlton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also hits on women, regardless of circumstances.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Wants a kiss; and wants her loneliness to end

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Has a crush. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Jane Charlton, Female Human Commoner 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs


Bertram Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his black hair in a flapper bob. His thin eyebrows rest above his beady brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Silvereyes, Male Halfling Sorcerer 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 6 (-2)17 (+3) 7 (-2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Abyssal, Terran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Banded mail.


Social Check DCs


Seven Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears just a brown suit. His left leg appears badly burned and disfigured. His black fur has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Seven is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Seven hails from a village terrorized by goblins. In his 13th year, his parents were killed by a goblins raid, leaving Seven alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Seven Paws, Male Tabaxi Druid 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)11 (+0) 11 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. Black pearl (300 gp).


Social Check DCs

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