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Lone Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with red highlights, and long pastel pants that bunch up around her shoes, and she perpetually has her spear ready. Her black fur is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.

History: When she was but 8 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Lone's homeland. Lone decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Immigrant, Job. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Lone Mirror, Female Tabaxi Cleric 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Nuraval Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long auburn beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Terse, Shy. Bonds: Rich. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Nuraval Aranore, Male Dwarf Bard 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 40 pp.


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel costume with the symbols of luck on his torso. He has done his best to style his orange fur to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Gale Of Ale, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 260 gp. Gold dragon comb with red garnet eye (400 gp). Gold dragon comb with red garnet eye (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Jarsali Nailo, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a tan costume with the symbols of the four houses of cards on her torso. Sporting a golden mohawk this woman's hair draws a lot of attention. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Jarsali was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jarsali took refuge in the ruined castle and found the beat up falchion and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Adventurer, Nature. Occupation: Spy

Voice: Raspy

Attributes [hide]

Jarsali Nailo, Female Elf Wizard 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. 1 Banded mail.


Social Check DCs

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