Heward Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears baggy yellow pantaloons and a green scarf. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Optimist, Entrepeneur. Bonds: Poor, Attractive, Adventurer. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 90 gp. 1 Masterwork Common Melee.
Claira Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. Her chestnut hair is knotted and matted. Her hazel eyes are passionate and lively.
Personality: She is overprotective of those who hire her services. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable. Bonds: Attractive, Guardian, Religious. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 80 gp. Obsidian (6 gp).
Ahlyssa Barclay, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Slave, Criminal record. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 3 (-4) | 17 (+3) |
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 6000 cp.
Wrenn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Animal Trainer, but he got bored and became a Barkeep. He left for the east, certain he would find work there.
Motivation: He's in love; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. 1 Masterwork Common Melee.
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