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NPC Generator

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Advanced [show]


Nimble In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. He has wavy brown fur. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Locksmith, but he got bored and became a Hunter. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Joker. Flaws: Disease. Bonds: Job, Rich. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Nimble In Shadow, Male Tabaxi Bard 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)9 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Freshwater pearl (16 gp).


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has a moderate pudge and is not very fit. His fur is short and orange. His eyes are copper and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. After a long history of fighting, Shifting and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Shifting On the Water, Male Tabaxi Paladin 3
Medium (6'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Raer Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His tied-back hair is chestnut. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Raer embodies much of what other species detest in the Half-Elves. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a slaver, Raer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Raer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raer's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Raer Sylvaranth, Male Half-Elf Expert 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 12 (+1)8 (-1)
Skills Deception +1, History +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Margery Carlisle, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her red hair is thinning but still full. Her eyes are amber and she is always smoking a pipe.

Personality: Margery is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a son. She then took over the family business and is one of the better Assassin for hire.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Depressed. Bonds: In love, Job, Adventurer. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Margery Carlisle, Female Human Paladin 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs

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