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NPC Generator

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Advanced [show]


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Aura studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Fighting. Flaws: Ugly, Emotional. Bonds: Religious. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Aura Grass, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His fur is orange, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Lone Of Claws, Male Tabaxi Commoner 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Arannis Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow pants and tee shirts. His hair, while still mostly chestnut, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Arannis wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Bowyer in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Arannis has worked very hard to control his curse. He has worked as a Bowyer like his mother before him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Arannis Nobles, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 12 (+1)12 (+1) 5 (-3)8 (-1)
Skills Acrobatics -1, Investigation +3
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Daar Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. Her crest is short and copper. Her red eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: To end her boredom; and sabotage a competitor

Flaws: Ugly, Mundane. Bonds: Job, Has a crush, Immigrant. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Daar Fharngnarthnost, Female Dragonborn Warlock 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 200 gp.


Social Check DCs

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