Tippletoe Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She has moderate length silver hair. She has green eyes and a tan hat with a brown feather.
Personality: She likes to make people angry or surprised. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Born in the south to a Shepherd, Tippletoe learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Shepherd. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job, Immigrant. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 130 gp.
Ildrex Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green shirt with thin black vertical stripes and brown pants. His crest is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Eccentric and domineering, Ildrex will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Ildrex was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants revenge against gnolls; and wants to raise his children well
Ideals: Extrovert. Flaws: Secretive. Bonds: Job, Family, Enemies. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 1 Breastplate.
Cask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are yellow.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a giants raid, leaving Cask alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Cask and his spouse have recently divorced.
Motivation: Many giants want him driven away.
Ideals: Fighting, Athletic, Logical. Flaws: Selfish, Antagonistic. Bonds: Enemies. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 3 (-4) | 11 (+0) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Silver comb with moonstones (200 gp).
Ishte Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tattered old clothes. Her purple hair is thinning but still full. She has several tiny sapphire earrings on each ear.
Personality: Ishte is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Ishte was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Map Maker like her father before her.
Motivation: She is greedy.
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 4000 cp.
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