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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Barton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a grey suit. Her blonde hair is long and unkept. She has green eyes.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Insane, Fearful, Disease, Insomniac. Occupation: Mason

Voice: Whispers

Attributes [hide]

Ermina Barton, Female Human Sorcerer 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp. Golden pearl (140 gp). Lapis lazuli (10 gp). Sardonyx (40 gp).


Social Check DCs


Miles Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his sai. He sports a flattop hair cut. His eyes are brown and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Sensitive. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Gracey, Male Human Wizard 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 3000 cp.


Social Check DCs


Therlin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely grey suit with violet socks and a vest with buckled shoes. She has black hair. She has gleaming, smiling brown eyes.

Personality: Therlin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she is greedy

Ideals: Impeccable. Flaws: Addict. Bonds: Criminal record, Rich, Enemies. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Therlin Steelfist, Female Dwarf Ranger 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Cloth of gold vestments (40 gp).


Social Check DCs


Silent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars, and carries spears. His yellow fur is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Silent Grass, Male Tabaxi Fighter 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Athletics +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Smoky quartz (70 gp).


Social Check DCs

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