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NPC Generator

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Advanced [show]


Art Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His gray fur is thinning but still full. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Optimist. Bonds: Rich, Nature, Slave, Job. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Art Of Stars, Male Tabaxi Wizard 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 3 (-4)10 (+0)
Skills Animal Handling -2, Insight -2
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Aramil Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His blonde hair is braided into rings. His eyes are amber and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and he has a crush on the local guard

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Nature, Has a crush. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Aramil Woods, Male Half-Elf Barbarian 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Diggory Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is greasy and uncared for. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Gardener, who enjoyed hunting, Diggory was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the west; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Diggory Kimberley, Male Human Adept 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 6
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Performance +1, Stealth -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Uzza Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a worn and beaten armor. She has wavy chestnut hair. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Uzza was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Uzza's father didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well.

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Family. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Uzza Laughter, Female Tiefling Monk 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp. Chrysoprase (30 gp).


Social Check DCs

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