Andry Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is typically in her Sculptor uniform. Her hair is long and red with streaks of silver, and is pulled back with small white clips. Her fierce blue eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Sculptor in town.
History: Born in the west to a Sculptor, Andry learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.
Motivation: To be a Mason again; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 6000 cp.
Yurgunn Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she is wearing a long, grey cloak. Her golden hair is thinning but still full. She wears large thick round spectacles.
Personality: Eccentric and domineering, Yurgunn will drive conversation. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and to pay off her debts
Ideals: Extrovert. Flaws: Shy. Bonds: Immigrant, Job, Debt. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 6000 cp. Rose (30 gp).
Orryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is singed and shortened. His face is scarred and worn.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Revenge; and he is a bit of a kleptomaniac
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 16 (+3) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Smoky quartz (40 gp). Black pearl (600 gp).
Panana Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. She has slicked back chestnut hair. She wears crescent spectacles with a black brim.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Panana is combative with any and all who dare try her patience in the slightest.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Justice. Bonds: Slave, Attractive, Religious, Mentor. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 7
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 3 (-4) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged -2 / 1d8-4, Grapple +4
Possessions: 200 gp. Zircon (30 gp). Aquamarine (600 gp). Rock crystal (30 gp).
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