Ahlyssa O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the west, but her parents moved at a very young age to the north. After coming to the age of reason, Ahlyssa took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Barber.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 2000 cp.
Ethereal Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur, while still mostly black, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Ethereal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he's in love
Flaws: Addict. Bonds: Attractive, Poor, Has a crush, Adventurer. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Duergath Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His moppish black hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 3 years later his spouse died after the birth of his son. Heartbroken, Duergath never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 700 sp.
Chassath Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is short and white. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She got into the Jeweler business at a young age. When Chassath reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Jeweler like her father before her.
Motivation: Wants to have a good time and be beloved; and to reunite with her old friends
Ideals: Optimist. Bonds: Guardian, Has a crush, Adventurer, Job, Military. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
