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NPC Generator

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Advanced [show]


Dalaba Garrick, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'4" and wears a lot of dark rich colors, with gold accents. Her hair is always cut to a buzz. She has gleaming, smiling amber eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Doctor profession.

History: She comes from a rich eastern family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She then took over the family business and is one of the better Ploughman for hire.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Disciplined. Bonds: Attractive, Job, Rich, Debt. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dalaba Garrick, Female Gnome Wizard 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 9 (-1)16 (+3) 8 (-1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Undercommon, Aquan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp. 1 Masterwork Musical instrument.


Social Check DCs


Bucklal Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Bucklal hails from a village terrorized by goblins. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Bucklal began to lead the lost caravan. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and many goblins want him driven away

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Bucklal Smoothhands, Male Halfling Druid 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Breastplate.


Social Check DCs


Rimmon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white hair in a pixie cut. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Rimmon Vice, Male Tiefling Warlock 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 7 (-2)11 (+0) 13 (+1)7 (-2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 160 gp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky brown painted plate armor. His black fur is matted, messy, and big. His fierce yellow eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Three hails from a village terrorized by orcs. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and to reunite with his absent mother

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Three Prim Posies, Male Tabaxi Warlock 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 5 (-3)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 70 gp. 1 Darkwood Shield.


Social Check DCs

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