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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He keeps his blonde hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and to unite with his sister

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Namfoodle Ironhide, Male Gnome Warlock 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)6 (-2) 14 (+2)11 (+0)
Skills Athletics +0, History +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Odo Pickering, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: The child of southern immigrants he idolized his father. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Pickering, Male Human Commoner 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Spear Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and usually wears her pastel robe and has her shortspear always slung over her shoulder. Her long cinnamon fur is drawn into a two foot long braid. This yellow eyed northerner is not easily forgotten.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she has money and likes to spend it

Ideals: Gifted, Philantrophist. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Spear Grass, Female Tabaxi Wizard 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Dain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Dain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Spy and found it very stressful. Since then, he has sought to make the best of life.

Motivation: To be a Armorer again; and he is content

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Military, Job. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Dain Trueanvil, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 500 sp. Jade (40 gp). Amber (40 gp). Moss agate (12 gp).


Social Check DCs

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