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NPC Generator

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Advanced [show]


Smoking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Spice Merchant uniform. She wears a colorful flower in her red fur. Her eyes are green and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the north. Flattery will make her almost putty in your hands.

History: She was born at the edge of vast mountains. A gifted student she started as a Bounty Hunter, but she got bored and became a Spice Merchant. She has worked as a Spice Merchant like her mother before her.

Motivation: She is unsatisfied with her job.

Ideals: Pacifist. Flaws: Selfish. Bonds: Job, Attractive, Nature. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Smoking Wind, Female Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long silver hair reaches down to his waist. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Healer business at a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Tim Denholm, Male Human Warrior 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)11 (+0) 13 (+1)7 (-2)
Skills Acrobatics +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 110 gp. Black pearl (200 gp). 2 Tanglefoot bags.


Social Check DCs


Artin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is typically in her Doctor uniform. She wears her brown hair up. Her amber eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Athletic, Joker, Fighting, Artistic. Bonds: Job. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Artin Gorunn, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)13 (+1) 14 (+2)4 (-3)
Skills Deception -1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1 Everburning torch.


Social Check DCs


Harbek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His chestnut hair is heavily combed to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small island village. Harbek liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Harbek Ungart, Male Dwarf Rogue 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 7 (-2)11 (+0)
Skills Arcana +1, Deception +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp.


Social Check DCs

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