Trail Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered monstrous two handed axe and tarnished axe as well. His gray fur has been sun bleached extensively. His yellow eyes peer out from beneath his broad pastel hat.
Personality: Prone to second guessing himself, he comes off as nervous. Trail is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 200 gp.
Jarsali Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing the road beaten gear of a warrior. She wears a broad hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Calm and collected, she is a well trained Blacksmith. She invites people to come help in her community garden.
History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Hourglass.
Oriff Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. Her hair is long and black with streaks of brown, and is pulled back with small brown clips. Her eyes are a pleasant green.
Personality: She is witty, but her monotone delivery comes off as unnerving When she's not drinking or sleeping the drinks off, she's doing music.
History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Artistic, Fighting. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1300 sp. 2 Antitoxin. 2 Tanglefoot bags.
Sora Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a deerstalker hat to hide her balding. She has several tiny aquamarine earrings on each ear.
Personality: Sora hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She plays an instrument quite well.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 9 years.
Motivation: Wants to open a new tavern; and regain custody of her daughter
Ideals: Artistic. Bonds: Rich, Adventurer, Job, Family. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp. 1 Banded mail.
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