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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her moppish chestnut hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Caramip was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: She's in love; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Immigrant, Family, Rich, Has a crush. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Caramip Wildwander, Female Gnome Commoner 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 5 (-3)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nimble Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her yellow fur is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nimble hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Nimble Shoe, Female Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)10 (+0) 7 (-2)8 (-1)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Golden pearl (80 gp).


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. His ears are large.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with music.

History: He got into the Barkeep business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Qualen Tarkelby, Male Gnome Cleric 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)5 (-3) 6 (-2)12 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp.


Social Check DCs


Katherine Hartford, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. She keeps her red hair in a flapper bob. Her face is scarred and worn.

Personality: Katherine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Slave Trader arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Artistic, Logical, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Katherine Hartford, Female Human Rogue 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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