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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cressel Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in green turtlenecks beneath a tan coat with yellow slacks, and sports empty pouches on his belt. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his red eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Emotional. Bonds: Immigrant, Religious, Adventurer. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Cressel Sanity, Male Tiefling Cleric 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Anne Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a greatsword on her belt. She is portly but not overly obese. Her white hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Sculptor business at a young age. From there she went from mercenary job to mercenary job. She has worked as a Sculptor like her mother before her.

Motivation: Tabaxi compassion; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Racist. Bonds: Job, Religious, Adventurer. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Anne Warmwater, Female Halfling Warrior 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)5 (-3) 7 (-2)12 (+1)
Skills Acrobatics +5, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +0

Possessions: 40 gp.


Social Check DCs


Emen Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. Her chestnut hair is unkempt and raggedy. Her ears are large.

Personality: Always inclined to offer people food she seems plenty friendly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Emen Conway, Female Half-Orc Rogue 1
Medium (4'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)10 (+0) 7 (-2)8 (-1)
Skills Animal Handling +0, Nature +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her moppish chestnut hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Caramip was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: She's in love; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Immigrant, Family, Rich, Has a crush. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Caramip Wildwander, Female Gnome Commoner 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 5 (-3)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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