Whurdred Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. Her long red hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a small toy that she constantly fidgets with.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She got away from her former life and has fallen to alcoholism.
Motivation: To end her boredom; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Insane, Mundane, Addict, Disease. Bonds: Criminal record. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 2000 cp.
Grai Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: She speaks before she thinks and is too direct. She works hard and plays hard.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive, Hedonist. Bonds: Poor. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 400 gp. Jet (70 gp).
Trail Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long beige fur kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a ruthless business woman, a trait she acquired from her father.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to raise her children well; and retire the richest woman in the north
Ideals: Joker, Entrepeneur. Bonds: Nature, Guardian, Family. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Onyx (40 gp).
Hamil Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his father was called into army service. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
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