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NPC Generator

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Advanced [show]


Beleth Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears green painted combat armor at almost all times. She wears a colorful flower in her white hair. Her eyes are likewise silver.

Personality: A skeptical and narcissistic woman, Beleth's first love is herself. Her second love is also herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Beleth Calm, Female Tiefling Fighter 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp. Pink pearl (110 gp).


Social Check DCs


Tricking Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear brown clothing when she does not wear armor. Her gray fur has been sun bleached extensively. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Tricking lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Regain custody of her son; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Religious, Family, Job. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Tricking Blossom, Female Tabaxi Druid 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 5000 cp.


Social Check DCs


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Carter

Voice: Whispers

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Warlock 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)11 (+0) 8 (-1)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1000 cp. Carnelian (70 gp).


Social Check DCs


Ernest Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, yellow cloak. His silver hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Poor. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Ernest Selevarun, Male Half-Elf Wizard 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 6
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -2 / 1d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs

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