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NPC Generator

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Advanced [show]


Chaedi Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tattered old clothes. Her blonde hair is still thick. She wears an eyepatch.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also is a firm believer in the womanly ideal.

History: Chaedi was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She wants to meet her childhood hero; and to prove her worth to the world

Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Chaedi Netyoive, Female Elf Barbarian 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)9 (-1) 18 (+4)10 (+0)
Skills Arcana +1, Deception +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Emmeline Branson, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. Her hair is black, silky, and of moderate length. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with her god.

History: Emmeline hails from a village terrorized by drow. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by drow. Emmeline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She wants revenge against drow; and her religion dominates her actions

Ideals: Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Mayor

Voice: American accent

Attributes [hide]

Emmeline Branson, Female Human Wizard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Iolite (40 gp).


Social Check DCs


Theodoric Deighton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Opinionated. Flaws: Hedonist. Bonds: Adventurer, Poor, Nature. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Theodoric Deighton, Male Human Rogue 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Frederick Harrington, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His white hair is knotted and matted. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Frederick was born on a far northern plains where he grew up under the tutelage of his father, an expert Carpenter. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against brigands

Ideals: Gifted, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Frederick Harrington, Male Human Warrior 2
Medium (6'2") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)8 (-1) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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