Flask Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of death around her neck, and a pickaxe on her belt. She has styled her yellow fur well, parting it to the left. Her eyes are copper.
Personality: Stoic and calm, she prefers to meditate than take action. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Flask hails from a village terrorized by brigands. Flask was born on a far eastern island where she grew up under the tutelage of her father, an expert Hunter. She left for the east, certain she would find work there.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Immigrant, Enemies. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 5 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp. Moss agate (11 gp).
Shamash Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple green robe with yellow stripes complete with hood. He wears a colorful flower in his brass crest. This gold eyed southerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Passionate. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 230 gp. 3 Holy water.
Giselle Heiser, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. She is physically well-built. Her brown hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: Giselle speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She got into the Masseuse business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She has set out to sabotage the competition.
Motivation: She wants to meet her childhood hero; and to be a fisher again
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 130 gp.
Beloril Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His red hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1 Masterwork Common Melee.
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