Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tyna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is well dressed, but even with her fine clothing she looks run-down. She keeps her golden hair in a pixie cut. Her blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Tyna has worked very hard to control her curse. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and obtaining odd cultural halfling artifacts is her passion

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Tyna Whispermouse, Female Halfling Expert 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 8 (-1)10 (+0) 5 (-3)12 (+1)
Skills Survival -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Trym Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears bulky red painted plate armor. Her hair is brown and curly. She is very pretty but has cold, dead eyes.

Personality: She acts crazy and hedonistic. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Trym was born with her father's beautiful face. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Hedonist, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Trym Wiseacre, Female Halfling Commoner 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 6 (-2)9 (-1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Mormo Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, green, dusty cloak. His whole body is exceptionally muscular. His blue hair is smooth and relatively long. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Doctor father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Selfish, Shy, Disease. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Mormo Rescue, Male Tiefling Warrior 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Guy Axton, Male Human Commoner 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)15 (+2) 7 (-2)11 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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