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NPC Generator

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Advanced [show]


Boddynock Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears blue cloth garments or leather armor. He is muscular with a powerful set of arms. His auburn hair and beard is wavy and long. He has gleaming, smiling amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wishes to resurrect an old love; and he's attracted to the pc

Ideals: Artistic. Bonds: Religious, Adventurer, Has a crush, In love. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Boddynock Waggletop, Male Gnome Monk 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)5 (-3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Orryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His golden hair is unkempt and raggedy. His violet eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Orryn took refuge in the old dungeon and found the beat up flail and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Addict, Shy. Bonds: Slave, Poor, Nature. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Orryn Lingenhall, Male Gnome Paladin 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)12 (+1) 18 (+4)11 (+0) 15 (+2)8 (-1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -3 / 1d6-5, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 320 gp.


Social Check DCs


Richard Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man is wearing a long, yellow cloak. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Richard Sylvaranth, Male Half-Elf Fighter 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Gomory Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy red hair. His hazel eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Gomory Sharps, Male Half-Elf Warrior 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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