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NPC Generator

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Advanced [show]


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves dancing and to teach people dancing more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: Nalral was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Nalral was left his father's suit of armor and trained in its use and care. He struck the Miller job and began his own company from there.

Motivation: Further expansion of business; and many gnolls want him driven away

Ideals: Artistic, Gifted. Bonds: Rich, Job, Military, Enemies. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Nalral Dankil, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 8 (-1)7 (-2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Kite Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright pastel suits and hats. His gray fur, when down, is lengthy. He has gleaming, smiling yellow eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Kite grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and seeks redemption

Flaws: Selfish. Bonds: Family, Adventurer, Job, Criminal record. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Kite Of Winter, Male Tabaxi Adept 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Einkil Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered lance and tarnished mace as well. His silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and a rival would like him out of the picture

Ideals: Entrepeneur, Fighting. Flaws: Insomniac, Terse. Bonds: Criminal record. Occupation: Servant

Voice: Whispers

Attributes [hide]

Einkil Helcral, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)6 (-2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Iolite (40 gp).


Social Check DCs


Sora Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long gold crest is drawn into a two foot long braid. Her eyes are red.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Sora was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: She would like to get married and retire; and to settle down with her crush

Ideals: Disciplined. Bonds: Family, Poor, Has a crush. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Sora Daardendrian, Female Dragonborn Ranger 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs

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