Traubon Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with brown pants. He carries a battered quarterstaff and tarnished whip as well. He has moderate length chestnut hair. His amber eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Engraver. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He has achieved small success as a Engraver.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, Slave. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Frug Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a monstrous two handed axe. He has dyed his greying red hair a little too much giving a sharp red color. His eyes, though not visible through his cowl, are hazel.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: Frug hails from a village terrorized by orcs. His druidic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To reunite with his old friends; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Selfish. Bonds: Enemies, Adventurer, Debt. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 pp. 1 Half-Plate.
Salanop Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this southern woman has a large blue mantle and cape that has been intricately interwoven into her black robe. Her chestnut hair is braided into rings. Her blue unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a necromancer, Salanop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: To prove her worth to the world.
Ideals: Athletic, Artistic. Flaws: Disease, Impulsive. Bonds: Mentor. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon, Elven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Chain shirt.
Isabella Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is cut short. Her eyes, though not visible through her cowl, are green.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted martial powers by her dying sister.
Motivation: To be a Interpreter again; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. 1 Banded mail.
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