Mozikth Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a white coat with black slacks. He has a slight overbite and is overall scrawny. His green crest is smooth and relatively long. His eyes are likewise red. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a slaver, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Barber mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 1 Masterwork manacles.
Jebeddo Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. A true patriot, Jebeddo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the south. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has never given up on his poetry dream.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Military, Poor. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Caramip Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and silver. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gifted student she started as a Spy, but she got bored and became a Sage. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of illithids
Ideals: Persistence. Bonds: Adventurer, Job, Religious, Enemies. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 60 gp.
Trynnicus Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a penchant for wearing a ring with an oversized ruby on his right hand. His crest is short and scarlet. His red eyes dart from person to person.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Brewer profession.
History: Trynnicus was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new navigator responsibilities is difficult
Flaws: PTSD. Bonds: Rich, Attractive, Job, Religious. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 250 gp.
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