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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ellyjoybell Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized tan coat, and is pretty ugly. Her auburn hair is still thick. Her eyes are hazel and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of giants once and for all.

History: Ellyjoybell was born in the east. At a young age she loved to build and create. In her 16th year, her parents were killed by a giants raid, leaving Ellyjoybell alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Ellyjoybell Dunben, Female Gnome Cleric 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 19 (+4)6 (-2) 11 (+0)9 (-1)
Skills Arcana +0, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Lance Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is blonde and curly. His eyes are hazel and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Bricklayer, Lance learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Rodney, Male Human Warrior 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 6 (-2)6 (-2)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Fenriz Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely green suit with violet socks and a vest with buckled shoes. He has chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and an old rival family wants him found

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Fenriz Brilliance, Male Tiefling Fighter 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Vezera Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern woman wears green leather gloves, a green jacket, and tight pants. Her silver crest is unkempt and raggedy. Her red unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Vezera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and to reunite with her absent mother

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Vezera Pfaphnyrennish, Female Dragonborn Bard 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)17 (+3) 14 (+2)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 100 sp.


Social Check DCs

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