Halander Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a red vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is matted, messy, and big. His thin eyebrows rest above his beady amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Junk Dealer business at a young age. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Junk Dealer.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Immigrant. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Ignan, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Darkwood Buckler.
Morana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears skinny pants and wears a grey and green robe with the hood down. Her golden hair is smooth and relatively long. Her green eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Morana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is a ruthless business woman, a trait she acquired from her father.
History: She got into the Banker business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Banker. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion
Ideals: Impeccable, Entrepeneur. Bonds: Job, Family. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp.
Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Miller. His red fur is long and unkept. His eyes are blue and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wishes to resurrect an old love; and wants his loneliness to end
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Military, Has a crush, In love. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 7
Hit Points 7 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 390 gp. Deep green spinel (80 gp). Chrysoberyl (80 gp). Chrysoprase (60 gp). 1 Masterwork Common Ranged Weapon.
Barbena Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she sports brown clothing, slightly heavier than average wear. Her white hair is thinning but still full. Her eyes are gray and beady.
Personality: She speaks before she thinks and is too direct. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a brothel owner, Barbena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted divine powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and to prove her worth to the world
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 6 (-2) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Aquamarine (200 gp).
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