Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gunnloda Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly shortspears and scimitars. She has moderate length auburn hair. Her eyes are violet and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the south. Her job bores her to no end. She has decided to make it more interesting.

History: Gunnloda was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends.

Ideals: Fighting, Pacifist. Bonds: Criminal record, Adventurer, Family. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunnloda Holderhek, Female Dwarf Ranger 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Caramip Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. With wild brown hair. She has a tattooed face.

Personality: Caramip hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Caramip was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and find a way to reverse the transformation of her sister

Ideals: Artistic. Bonds: Job, Immigrant, Family. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Caramip Quillsharpener, Female Gnome Warrior 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +1

Possessions: 30 gp. Brass mug with jade inlays (100 gp). 1 Silk rope.


Social Check DCs


Adam Clive, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. He has wavy blonde hair. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Adam was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Doctor.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he seems to be bored by most things

Ideals: Persistence. Flaws: Mundane. Bonds: Rich, Job, Enemies. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Adam Clive, Male Human Bard 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Carnelian (70 gp). 1 Masterwork studded leather.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Rangrim Dankil, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 340 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (10 gp).


Social Check DCs

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