Charles Dumph, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long white hair reaches down to his waist. His eyes are likewise gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Charles hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has drifted from career to career and currently works as a Doctor.
Motivation: A deep hatred of giants.
Ideals: Optimist. Bonds: Family, Enemies, Job. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 5 (-3) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).
Tricking Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red fur is matted, messy, and big. She is baby faced.
Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.
History: A powerful wizard made her what she is. Her father was a mechanic, and taught her how to fix just about anything. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and wants a kiss
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Morthos Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His blue hair is heavily combed to the right. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Opinionated. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 290 gp.
John Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, brown, dusty cloak. He has black hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. John took refuge in the old dungeon and found the beat up glaive and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Optimist. Bonds: Attractive, Nature. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 8 (-1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
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