Odo Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He wears a broad hat to cover his moderate length auburn hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Odo lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Fighting, Disciplined. Bonds: Attractive, Family. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: Just what you see.
Elegant Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a pastel costume with the symbols of death on her torso. She wears her orange fur down. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the west her family was never financially stable. Her divine abilities were realized during a raid on her village. Some 9 years later her spouse died after the birth of her son. Heartbroken, Elegant never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Bonds: Poor, In love. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp.
Gimgen Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. He is muscular with a powerful set of arms. His head has been shaved. He has several tiny aquamarine earrings on each ear.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Priest and found it very stressful. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Joker. Flaws: Ugly, Mundane, Depressed. Bonds: Rich, Job. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 5 (-3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Tarhun Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His silver crest is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Stableman in town.
History: Sold as a small child to a slaver, Tarhun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Tarhun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tarhun's mother didn't care for him much, and the feeling was mutual. He has worked as a Stableman like his mother before him.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 120 gp.
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