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NPC Generator

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Advanced [show]


Bucklal High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is long and brown with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Bucklal was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Military. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Bucklal High-hill, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Bloodstone (20 gp).


Social Check DCs


Tordek Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Tordek is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Tordek lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Healer mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Persistence. Flaws: Disease. Bonds: Family, Enemies. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Tordek Goblinbane, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ethereal Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He keeps his lavender fur in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Adventurer, Slave. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Ethereal Timber, Male Tabaxi Barbarian 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)9 (-1) 7 (-2)10 (+0)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mehen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His green crest is long and unkept. His red eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly. Bonds: Job, Adventurer, Mentor, Immigrant. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Mehen Akambherylliax, Male Dragonborn Fighter 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 7 (-2)10 (+0)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs

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