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NPC Generator

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Advanced [show]


Dondon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Apothecary. His auburn hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. Dondon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dondon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Criminal record, Nature. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Dondon High-hill, Male Halfling Commoner 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +5

Possessions: 20 pp.


Social Check DCs


Lorilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple white line shooting up and back down. She carries with her a set of monstrous two handed axes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. She has a tattooed face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To be a Merchant again; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Lorilla Offund, Female Gnome Ranger 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Breastplate.


Social Check DCs


Maynild Perry, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Flaws: Mundane, Addict. Bonds: Attractive, Nature, Family. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Maynild Perry, Female Human Adept 2
Medium (4'8") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 6 (-2)15 (+2) 12 (+1)17 (+3)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 390 gp.


Social Check DCs


Chenna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white trousers with black and blue striped suspenders. She wears various colorful collared shirts. Her black hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by brigands. Chenna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She wants revenge against brigands.

Ideals: Optimist. Flaws: PTSD. Bonds: Enemies, In love, Religious. Occupation: Baker

Voice: Raspy

Attributes [hide]

Chenna Sunmeadow, Female Halfling Warlock 3
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)8 (-1) 6 (-2)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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