Zykroff Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. She keeps her blue crest in a flapper bob. Her half smiles and red eyes are beguiling and draw you in.
Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Zykroff was born with her father's beautiful face. A freak accident while working with her Barrister father left her crippled. She has drifted from career to career and currently works as a Marshal.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Disease. Bonds: Rich, Slave, Attractive, Job. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp.
Verna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. With wild golden hair. She is baby faced.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and she is greedy
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Prosperine Bright, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with wide-brimmed hat. Her black hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the north to a Apothecary, Prosperine learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: She wants revenge against gnolls; and wants to open a new tavern
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Enemies. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Lapis lazuli (9 gp).
Yurgunn Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple brown robe with black stripes complete with hood, and carries greatswords. She has wavy auburn hair. She wears crescent spectacles with a black brim.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Yurgunn was left her father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Gifted. Flaws: Shy. Bonds: Military. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
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