Dain Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a grey vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. He has green eyes and a grey hat with a brown feather.
Personality: He is witty, but his monotone delivery comes off as unnerving Dain is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bather
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 sp.
Panana Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a blue costume with the symbols of death on her torso. Her hair is brown, silky, and of moderate length. She has brown eyes and a blue hat with a green feather.
Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Panana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Panana was born with her father's beautiful face. When Panana reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Attractive, Guardian, Military. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Just what you see.
Bimpnottin Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a blue and yellow robe with the hood down. She has a long brown ponytail with little hanging trinkets. Her thin eyebrows rest above her beady amber eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She moves from town to town, unable to find a place to settle.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant, Nature. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Ella Harlow, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing the road beaten gear of a warrior. Her auburn hair is lengthy and is close to two feet long. She is baby faced.
Personality: Ella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Impeccable. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

