Quillathe Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her chestnut hair is heavily combed to the left. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 7 (-2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 pp. Golden pearl (90 gp). 1 Banded mail.
Shax Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. She keeps her white hair in a pixie cut. She wears large thick round spectacles.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She takes great joy in being the best Stylist in town.
History: She is a Lamia in disguise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Joker. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 300 sp. Tourmaline (50 gp).
Rolf Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His black hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Greedy. Bonds: Poor, Criminal record, Religious. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp.
Kildrak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears brown cloth garments or leather armor. His silver hair and beard is wavy and long. His green eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 10 (+0) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
Possessions: 600 sp. Jade (60 gp).
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