Nora Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her hair is golden, silky, and of moderate length. Her amber eyes peer out from beneath her small brown hat.
Personality: Nora hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is frequently practicing swordplay.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her painting dream.
Motivation: She is content.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Military, Mentor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Dee Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fancy red dress, and sports empty pouches on her belt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Optimist, Entrepeneur. Flaws: Impulsive, Fearful. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 600 sp. 1 Masterwork Common Melee.
Cloud Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" northern man, he typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. He has moderate length lavender fur. His amber unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Religious, Mentor. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp.
Cockaby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears a tan collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Red garnet (140 gp).
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