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NPC Generator

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Advanced [show]


Flame Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His fur is cut close to his head. His copper eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Flame took refuge in the large cave and found the beat up trident and armor he uses now. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Job, Family. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Flame Of Clay, Male Tabaxi Aristocrat 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrex Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He is wearing colorful clothing, dressed as a Bather. He has a hunchback. His silver crest is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrex is combative with any and all who dare try his patience in the slightest.

History: Adrex was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Justice, Optimist. Flaws: Ugly, Impulsive. Bonds: Family, Poor. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Adrex Skaarzborroosh, Male Dragonborn Warlock 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)8 (-1) 9 (-1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Everard Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, brown shirt, and yellow tie. He carries a battered shield and tarnished quarterstaff as well. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Doctor business at a young age. Everard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Everard Rolands, Male Half-Elf Rogue 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 20 pp. Zircon (20 gp).


Social Check DCs


Herleva Wesley, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a moderate pudge and is not very fit. Her chestnut hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted, Athletic. Bonds: Military, Nature. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Herleva Wesley, Female Human Cleric 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs

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