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NPC Generator

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Advanced [show]


Tomph Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears a white tunic with brown highlights, and long black pants that bunch up around her shoes. Her clothes are grease stained in places. She wears her blonde hair up. Her eyes are violet and beady.

Personality: She is very quiet and rarely speaks above a whisper. Further she is a bit of a stoner and is frequently out of it.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Addict. Bonds: Poor, Immigrant, Military. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Tomph Wellington, Female Half-Orc Ranger 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Geoffrey Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He tends to wear a large yellow jacket. His white hair is kept up in a ponytail inside a wide-brimmed hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Military. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Geoffrey Arnuanna, Male Half-Elf Barbarian 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Chain shirt.


Social Check DCs


Marastyr Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She keeps her chestnut hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Marastyr was raised in a hard working conservative environment. Marastyr was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Marastyr decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and further expansion of business

Flaws: Shy. Bonds: Adventurer, Job, Criminal record, Enemies. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Marastyr Goblinbane, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 10 (+0)5 (-3)
Skills Athletics +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Rinn Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many blue ritualistic tattoos. She wears a fancy violet dress. Her hair is golden and curly. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Fortune-teller, but she got bored and became a Crown-heir. She became a Crown-heir soon after.

Motivation: Wants to raise her children well; and to be a fortune-teller again

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Job, Family. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Rinn Mancilla, Female Half-Elf Warlock 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 11 (+0)7 (-2)
Skills Intimidation +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Just what you see.


Social Check DCs

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