Right-Handed Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She is portly but not overly obese. Her fur is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot resist a sob story and will often dote over anyone who has one.
History: She is a Hag in disguise. Cursed with unlife at a very young age, Right-Handed has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Dragonborn people; and meet up once more with her childhood friend
Ideals: Impeccable, Philantrophist. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 pp.
Antinua Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a fancy yellow dress. She has wavy red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Antinua was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Antinua took refuge in the large cave and found the beat up longbow and armor she uses now. She left for the west, certain she would find work there.
Motivation: To share knowledge with the world; and to prove her worth to the world
Ideals: Joker, Logical. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 6 (-2) | 8 (-1) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Ruloth Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her crest is cut close to her head. She has gleaming, smiling gold eyes.
Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.
Motivation: To prove her worth to the world; and money/treasure
Ideals: Athletic, Gifted. Flaws: Impulsive, Disease, Insomniac. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 20 gp.
Theirastra Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her golden hair down. Her green eyes peer out from beneath her deerstalker tan hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.
History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Professionalism, Artistic. Flaws: Fearful. Bonds: Rich. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
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