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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beleth Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her trident ready. Her hair is silver, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Bonds: Rich, Attractive. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Beleth Luck, Female Tiefling Expert 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Oriel Hungate, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a colorful flower in her golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of brigands

Ideals: Artistic. Flaws: Shy, Greedy. Bonds: Attractive, Immigrant, Enemies. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Oriel Hungate, Female Half-Elf Warrior 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Emerald Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She dresses like a well dressed Spice Merchant does. Her red fur is braided into rings. Her eyes, though not visible through her cowl, are hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Emerald was born the youngest of three triplets. Her parents enrolled her in a Cleric school at a young age so that she could practice her arcane talents. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Philantrophist, Gifted. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Emerald Wing, Female Tabaxi Cleric 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Reynard Graham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is heavily combed to the left. He has gleaming, smiling hazel eyes.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast desert. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic. Flaws: Disease, Addict. Bonds: Nature. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Graham, Male Human Fighter 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 17 (+3)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp.


Social Check DCs

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