Tenena Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" eastern woman, she wears a blue cloak and cross-gartered grey stockings. Her black hair, when down, is lengthy. Her gray eyes are slightly larger than normal.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a Fisher, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Passionate. Flaws: Forgetful. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 sp.
Marigold Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is white and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a font of random trivia from the lore and stories she has discovered
History: She was raised in a plains tribe. Her parents enrolled her in a Monk school at a young age so that she could practice her arcane talents. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and nothing but the best is good enough for her
Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
Cask In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His orange fur is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.
History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Jasper (30 gp).
Flask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He is bristling with hidden weapons, mostly greataxes and nunchakus. His cinnamon fur is heavily combed to the left. His blue unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small plains village. He worked as a nervous Scribe and found it very stressful. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Passionate. Flaws: Disease, Greedy. Bonds: Criminal record, Nature, Job. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 15
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 6 (-2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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