Harvest Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with tan highlights, and long grey pants that bunch up around her shoes, and she perpetually has her dagger ready. Her beige fur is unkempt and raggedy. Her eyes are copper and beady.
Personality: She is fixated on the number 55. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north her family was never financially stable. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many brigands want her driven away
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Enemies, Nature. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 4 (-3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. Eye agate (5 gp). Rhodochrosite (5 gp). White pearl (70 gp).
Drogo Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a yellow costume with the symbols of death on his torso. He has done his best to style his golden hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His mother raised him in a mountain cabin. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he has comitted a past crime that haunts him to this day
Ideals: Justice, Opinionated, Gifted. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.
Rezena Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She sports green clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. She sports a flattop crest cut. Her eyes, though not visible through her cowl, are red.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Carter, who enjoyed hunting, Rezena was taken on many hunting expeditions. Like her mother and her sister before her, after school she went straight into learning to become a Doctor. She inherited the family business which she has now maintained for 12 years.
Motivation: Wants to raise her children well; and to be a carter again
Ideals: Justice. Bonds: Immigrant, Family, Nature, Job. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
River Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He has a slight overbite and is overall scrawny. His wide-brimmed hat is riddled with cuts and holes. His eyes are green.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of western immigrants he idolized his mother. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and many giants want him driven away
Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant, Adventurer. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 1 Masterwork Common Melee.
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