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NPC Generator

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Advanced [show]


Zagga Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear white pants and tee shirts. She has a long blonde ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Passionate, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Zagga Hastings, Female Half-Orc Commoner 1
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spring Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Guard profession.

History: Born in the west to a Armorer, Spring learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and to be a guard again

Flaws: Racist. Bonds: Attractive, Nature, Job, Rich. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Spring Of Ebony, Female Tabaxi Barbarian 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Nature +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Tiaathque Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears just a blue suit. She has dyed her greying white hair a little too much giving a sharp white color. She has gray eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Secretive. Bonds: Religious, Family, Immigrant, Adventurer. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Tiaathque Goltorah, Female Elf Wizard 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Katherine Hayley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is generally shirtless and showing off her tattooed chest. She is tall, broad shouldered and powerfully built. She wears a broad hat to cover her moderate length black hair. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Katherine grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Katherine. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record, Job. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Katherine Hayley, Female Human Paladin 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Chalcedony (30 gp).


Social Check DCs

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