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NPC Generator

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Advanced [show]


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His yellow fur is braided into rings. His yellow eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Joker. Flaws: Impulsive, Mundane. Bonds: Rich, Criminal record. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Wizard 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 6 (-2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Map Maker does. He carries a battered sai and tarnished bow as well. His hair is chestnut and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He became a Map Maker soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Professionalism, Persistence. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Ombul Jamjar, Male Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)10 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Antinua Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears blue trousers with green and brown striped suspenders. She wears various colorful collared shirts. With bright auburn hair. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. She takes great joy in being the best Map Maker in town.

History: Sold as a small child to a brothel owner, Antinua was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new map maker responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Ariessus, Female Elf Adept 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)5 (-3) 9 (-1)15 (+2)
Skills Arcana -1, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Lidda Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are violet and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Lidda studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Retire the richest woman in the north; and she wants to meet her childhood hero

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Lidda Tallfellow, Female Halfling Aristocrat 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)10 (+0) 11 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp.


Social Check DCs

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