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NPC Generator

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Advanced [show]


Aerdeth Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His brown hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his feathered yellow hat.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Aerdeth was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Aerdeth Selevarun, Male Half-Elf Warrior 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 6 (-2)12 (+1) 8 (-1)3 (-4)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 120 gp. Banded agate (13 gp).


Social Check DCs


Barendd Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Barendd's mother didn't care for him much, and the feeling was mutual. He has worked as a Cook like his mother before him.

Motivation: To protect his home; and wants to open a new tavern

Flaws: Terse, Antagonistic. Bonds: Poor, Military, Job, Guardian. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Barendd Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. White pearl (110 gp).


Social Check DCs


Fragrant Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She usually wears her pastel robe and has her lance always slung over her shoulder. She keeps her gray fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Fragrant Of Spirit, Female Tabaxi Warlock 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Hamil Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish white hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Military. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Hamil Porridgepot, Male Halfling Monk 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Moss agate (10 gp). Blue quartz (10 gp). 3 Alchemist’s fire.


Social Check DCs

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