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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Sarah Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in yellow turtlenecks beneath a white coat with black slacks. Her hair is white, silky, and of moderate length. Her eyes are blue.

Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Sarah Azzo, Female Half-Elf Druid 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)4 (-3) 7 (-2)12 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. 1 Chain shirt.


Social Check DCs


Ar-Karo Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. He is physically well-built. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Professionalism, Entrepeneur. Flaws: Sensitive. Bonds: Immigrant, Adventurer. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Ar-Karo Warwick, Male Half-Orc Bard 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Beloril Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large grey jacket. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a fisher again

Flaws: Ugly, Insomniac. Bonds: Poor, Job, Mentor, Immigrant. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Beloril Ungart, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Alain Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Stableman uniform. Her black hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. She takes great joy in being the best Stableman in town.

History: She was born in a small plains village. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better village for her children.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Bonds: Job, Guardian, Nature, Adventurer, Family. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alain Tealeaf, Female Halfling Commoner 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)13 (+1) 9 (-1)3 (-4)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3

Possessions: 110 gp.


Social Check DCs

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