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NPC Generator

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Advanced [show]


Emmeline Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a penchant for wearing a ring with an oversized opal on her right hand. Her brown hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Emmeline Mori, Female Half-Elf Wizard 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vanuath Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His golden hair is cut jaggedly and amateurishly. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Vanuath was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Vanuath Cithreth, Male Elf Barbarian 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His cinnamon fur is knotted and matted. His fierce yellow eyes like to dwell on things.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Flask took refuge in the large cave and found the beat up rapier and armor he uses now. He now mingles about in high society.

Motivation: Revenge; and many gnolls want him driven away

Flaws: Impulsive. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Flask In Woods, Male Tabaxi Paladin 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills Athletics +1, Deception +0
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Egelina Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times. She carries with her a set of longbows on her belt, each one with a emerald on the hilt. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.

History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She struck the Carpenter job and began her own company from there.

Motivation: Expand her business; and to be a sellsword again

Ideals: Fighting. Bonds: Job, Immigrant, Poor. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Egelina Berevan, Female Half-Elf Fighter 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 3 (-4)11 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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