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NPC Generator

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Advanced [show]


Ovina Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy grey dress. Her hair is auburn and curly. Her blue eyes are passionate and lively.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invites people to come help in her community garden.

History: She is a Hag in disguise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She used her abilities to travel the world and help people.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Sensitive, PTSD. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Ovina Battlehammer, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Tod Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His white hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Apothecary, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Tod Smoothhands, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Anselm Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly hammers and pickaxes. His brown hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Criminal record, Slave. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Anselm Everleigh, Male Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 4 (-3)7 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 gp. Onyx (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Modean Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear black tank tops with violet pants. He is muscular with a powerful set of arms. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Modean grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Sensitive. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Modean Amuse, Male Tiefling Warlock 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 150 gp.


Social Check DCs

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