Bertram Anderton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He has shaved his head bald. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Mundane, Forgetful. Bonds: Rich, Immigrant, Military. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Blorg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple violet line shooting up and back down. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Expand his business; and marry his sister to traveling adventurers
Ideals: Optimist, Gifted. Bonds: Job, Family. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 180 gp. Moonstone (40 gp). Eye agate (11 gp). Zircon (40 gp).
Neega Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her brown hair is styled in orderly dreadlocks. She has gleaming, smiling green eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to fit into much smaller and tighter spaces than normal.
History: She was born at the edge of vast plains. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Neega was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Enemies, Adventurer. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Kilvar Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His white hair is heavily combed to the right. His half smiles and violet eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Kilvar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kilvar's mother didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Logical, Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
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