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NPC Generator

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Lvl.
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Advanced [show]


Mary Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her silver hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice. Flaws: Emotional, Disease. Bonds: Rich. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Mary Lindsay, Female Human Bard 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)8 (-1) 9 (-1)7 (-2)
Skills Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Rhodochrosite (12 gp).


Social Check DCs


Daar Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She is renowned for her bright green dresses and hats. She has no crest. She has several tiny topaz earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. Through the years after Daar was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Daar's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Daar Jerynomonis, Female Dragonborn Warlock 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)10 (+0) 8 (-1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 pp. 1 Chain shirt.


Social Check DCs


Borun Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.

History: Borun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Borun Kettlewhistle, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Duergath Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the south. His mother was a soldier and died while he was still young. Duergath was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Immigrant, Military. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Duergath Holderhek, Male Dwarf Bard 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 3000 cp. Chrysoberyl (90 gp).


Social Check DCs

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